As a 3D artist, I've enjoyed solving visual problems for educational animations and creating models and textures which are information-rich, yet easy to read; entertaining, while maintaining their integrity.
Striking a balance between complexity and speed in a scene is the challenge, but these constraints have helped me to develop the discipline and the creativity for finding simple solutions.
I hope you find these pages easy to use. If you have any questions, you can reach me at:
lydia at whatsgrowing dot com
3D Models, Animations, Textures, Photographs, Illustrations, Video and Sound editing:
3D mesh of arm:
"Visual Signals" illustration sources:
See Installations page
Clatter & Dinn